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Neural radiance fields in 3D vision: A comprehensive review
Computational Visual Media 2026, 12(4): 851-905
Published: 22 September 2026
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Presented in March 2020, neural radiance fields (NeRFs) have revolutionized computer vision, allowing for implicit, neural network-based scene representation, and novel view synthesis. NeRF models have found diverse applications in robotics, urban mapping, autonomous navigation, virtual and augmented reality, and more. In August 2023, Gaussian splatting, a direct competitor to NeRF-based volume rendering frameworks, was proposed. Gaussian splatting has gained tremendous momentum, overtaking NeRF-based methods as the dominant framework for novel view synthesis. We present a comprehensive survey of NeRF papers from the past five years (2020–2025). These include papers from the pre-Gaussian splatting era, where NeRFs and neural field rendering dominated the field of novel view synthesis and applications thereof. We also include works from the post-Gaussian splatting era, where NeRFs and implicit/hybrid neural fields have found niche applications.

Our survey is organized into architecture and application-based taxonomies in the pre-Gaussian splatting era, as well as providing a categorization of active research areas for NeRFs, neural fields, and implicit/hybrid neural representation methods. In the post-Gaussian splatting era, we focus on relevant developments and applications. We provide an introduction to the theory of NeRFs and their training via differentiable volume rendering. We also present a benchmark comparison of the performance and speed of classical NeRFs, implicit and hybrid neural representations, and neural field models, as well as an overview of key datasets.

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