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Open Access Article Issue
DRL-Based Task Scheduling and Trajectory Control for UAV-Assisted MEC Systems
Computers, Materials & Continua 2026, 86(3): 56
Published: 12 January 2026
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In scenarios where ground-based cloud computing infrastructure is unavailable, unmanned aerial vehicles (UAVs) act as mobile edge computing (MEC) servers to provide on-demand computation services for ground terminals. To address the challenge of jointly optimizing task scheduling and UAV trajectory under limited resources and high mobility of UAVs, this paper presents PER-MATD3, a multi-agent deep reinforcement learning algorithm with prioritized experience replay (PER) into the Centralized Training with Decentralized Execution (CTDE) framework. Specifically, PER-MATD3 enables each agent to learn a decentralized policy using only local observations during execution, while leveraging a shared replay buffer with prioritized sampling and centralized critic during training to accelerate convergence and improve sample efficiency. Simulation results show that PER-MATD3 reduces average task latency by up to 23%, improves energy efficiency by 21%, and enhances service coverage compared to state-of-the-art baselines, demonstrating its effectiveness and practicality in scenarios without terrestrial networks.

Research Article Issue
A Task Scheduling Algorithm Based on Clustering Pre-processing in Space-Based Information Network
Chinese Journal of Electronics 2024, 33(1): 217-230
Published: 05 January 2024
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With the diversification of space-based information network task requirements and the dramatic increase in demand, the efficient scheduling of various tasks in space-based information network becomes a new challenge. To address the problems of a limited number of resources and resource heterogeneity in the space-based information network, we propose a bilateral pre-processing model for tasks and resources in the scheduling pre-processing stage. We use an improved fuzzy clustering method to cluster tasks and resources and design coding rules and matching methods to match similar categories to improve the clustering effect. We propose a space-based information network task scheduling strategy based on an ant colony simulated annealing algorithm for the problems of high latency of space-based information network communication and high resource dynamics. The strategy can efficiently complete the task and resource matching and improve the task scheduling performance. The experimental results show that our proposed task scheduling strategy has less task execution time and higher resource utilization than other algorithms under the same experimental conditions. It has significantly improved scheduling performance.

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