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Open Access Research Article Issue
Multi-target spacecraft mission design using convex optimization and binary integer programming
Astrodynamics 2026, 10(1): 139-163
Published: 03 March 2026
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The optimal design of multi-target rendezvous and flyby missions is challenging due to the combination of traditional spacecraft trajectory optimization and high-dimensional combinatorial problems. The typical approach to these problems generally requires large-scale global search techniques or simplified approximations relying on large amounts of manual labour to be performant. However, global search techniques are generally difficult to use in time- or cost-constrained scenarios due to their computational expense. This work proposes a novel combination of computationally efficient stages which work together to form a nested global optimization approach for multi-target mission design. The multi-target problem is split into seperate combinatorial and optimal control subproblems, which are recursively solved: the combinatorial problem using a novel Binary Integer Programming (BIP) formulation with fixed rendezvous timings obtaining optimal rendezvous ordering, and the optimal control problem with an adaptive-mesh Sequential Convex Programming (SCP) formulation obtaining optimal rendezvous timings for a fixed rendezvous ordering. These stages work recursively in tandem to improve the inputs to each subsequent stage until convergence is obtained. This methodology is demonstrated to offer state-of-the-art performance when applied to the Global Trajectory Optimization Competition 12 (GTOC 12) problem, to which several new best-known solutions are found.

Open Access Research Article Issue
GTOC12: Results from TheAntipodes
Astrodynamics 2025, 9(1): 55-75
Published: 04 March 2025
Abstract PDF (5.7 MB) Collect
Downloads:46

We present the solution approach developed by the team "TheAntipodes" during the 12th edition of the Global Trajectory Optimization Competition (GTOC12). An overview of the approach is as follows: (1) generate asteroid subsets, (2) chain building with beam search, (3) convex low-thrust trajectory optimization, (4) manual refinement of rendezvous times, and (5) optimal solution set selection. The generation of asteroid subsets involves a heuristic process to find sets of asteroids that are likely to permit high-scoring asteroid chains. Asteroid sequences "chains" are built within each subset through a beam search based on Lambert transfers. Low-thrust trajectory optimization involves the use of sequential convex programming (SCP), where a specialized formulation finds the mass-optimal control for each ship's trajectory within seconds. Once a feasible trajectory has been found, the rendezvous times are manually refined with the aid of the control profile from the optimal solution. Each ship's individual solution is then placed into a pool where the feasible set that maximizes the final score is extracted using a genetic algorithm. Our final submitted solution placed fifth with a score of 15,489.

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