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Open Access Research Article Issue
Semantic segmentation-assisted instance feature fusion for multi-level 3D part instance segmentation
Computational Visual Media 2023, 9 (4): 699-715
Published: 30 June 2023
Downloads:15

Recognizing 3D part instances from a 3D point cloud is crucial for 3D structure and scene understanding. Several learning-based approaches use semantic segmentation and instance center prediction as training tasks and fail to further exploit the inherent relationship between shape semantics and part instances. In this paper, we present a new method for 3D part instance segmentation. Our method exploits semantic segmentation to fuse nonlocal instance fea-tures, such as center prediction, and further enhances the fusion scheme in a multi- and cross-level way. We also propose a semantic region center prediction task to train and leverage the prediction results to improve the clustering of instance points. Our method outperforms existing methods with a large-margin improvement in the PartNet benchmark. We also demonstrate that our feature fusion scheme can be applied to other existing methods to improve their performance in indoor scene instance segmentation tasks.

Open Access Research Article Issue
Semi-supervised 3D shape segmentation with multilevel consistency and part substitution
Computational Visual Media 2023, 9 (2): 229-247
Published: 03 January 2023
Downloads:89

The lack of fine-grained 3D shape seg-mentation data is the main obstacle to developing learning-based 3D segmentation techniques. We pro-pose an effective semi-supervised method for learning 3D segmentations from a few labeled 3D shapes and a large amount of unlabeled 3D data. For the unlabeled data, we present a novel multilevel consistency loss to enforce consistency of network predictions between perturbed copies of a 3D shape at multiple levels: point level, part level, and hierarchical level. For the labeled data, we develop a simple yet effective part substitution scheme to augment the labeled 3D shapes with more structural variations to enhance training. Our method has been extensively validated on the task of 3D object semantic segmentation on PartNet and ShapeNetPart, and indoor scene semantic segmentation on ScanNet. It exhibits superior performance to existing semi-supervised and unsupervised pre-training 3D approaches.

Open Access Research Article Issue
Constructing self-supporting surfaces with planar quadrilateral elements
Computational Visual Media 2022, 8 (4): 571-583
Published: 11 May 2022
Downloads:40

We present a simple yet effective method for constructing 3D self-supporting surfaces with planar quadrilateral (PQ) elements. Starting with a triangular discretization of a self-supporting surface, we firstcompute the principal curvatures and directions of each triangular face using a new discrete differential geometryapproach, yielding more accurate results than existing methods. Then, we smooth the principal direction field to reduce the number of singularities. Next, we partition all faces into two groups in terms of principalcurvature difference. For each face with small curvature difference, we compute a stretch matrix that turns the principal directions into a pair of conjugate directions. For the remaining triangular faces, we simply keep their smoothed principal directions. Finally, applying a mixed-integer programming solver to the mixed principal and conjugate direction field, we obtain a planar quadrilateral mesh. Experimental results show that our method is computationally efficient and can yield high-quality PQ meshes that well approximate the geometry of the input surfaces and maintain their self-supporting properties.

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