Interference and anti-interference are two opposite and important issues in visual tracking. Occlusion interference can disguise the features of a target and can also be used as an effective benchmark to determine whether a tracking algorithm is reliable. In this paper, we proposed an inner Particle Swarm Optimization (PSO) algorithm to locate the optimal occlusion strategy under different tracking conditions and to identify the most effective occlusion positions and direction of movement to allow a target to evade tracking. This algorithm improved the standard PSO process in three ways. First, it introduced a death process, which greatly reduced the time cost of optimization. Second, it used statistical data to determine the fitness value of the particles so that the fitness more accurately described the tracking. Third, the algorithm could avoid being trapped in local optima, as the fitness changes with time. Experimental results showed that this algorithm was able to identify a global optimal occlusion strategy that can disturb the tracking machine with 86.8% probability over more than 10 000 tracking processes. In addition, it reduced the time cost by approximately 80%, compared with conventional PSO algorithms.
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The availability of a good viewpoint space partition is crucial in three dimensional (3-D) object recognition on the approach of aspect graph. There are two important events depicted by the aspect graph approach, edge-edge-edge (EEE) events and edge-vertex (EV) events. This paper presents an algorithm to compute EEE events by characteristic analysis based on conicoid theory, in contrast to current algorithms that focus too much on EV events and often overlook the importance of EEE events. Also, the paper provides a standard flowchart for the viewpoint space partitioning based on aspect graph theory that makes it suitable for perspective models. The partitioning result best demonstrates the algorithm’s efficiency with more valuable viewpoints found with the help of EEE events, which can definitely help to achieve high recognition rate for 3-D object recognition.
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