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Rendering Grass Blowing in the Wind with Global Illumination

N Max( )S SaitoK WatanabeM Nakajima
Computer Science Department, University of California, Davis, CA 95616, USA
Department of Computer Science, Tokyo Institute of Technology, Tokyo 152-8850, Japan
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Abstract

We have simulated a time varying wind field using the lattice Boltzmann model, and its effect on blades of grass with a simple mass-spring model. We present a global illumination model for multiple scattering of incident sun and sky illumination within the field of grass. We model the grass as a continuous distribution of infinitesimal colored scattering flakes and solve a system of differential equations for the radiance transport. We repeat this for a collection of grass bending directions and amounts, and then interpolate the solutions when rendering animations of blowing grass.

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Tsinghua Science and Technology
Pages 133-137

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Cite this article:
Max N, Saito S, Watanabe K, et al. Rendering Grass Blowing in the Wind with Global Illumination. Tsinghua Science and Technology, 2010, 15(2): 133-137. https://doi.org/10.1016/S1007-0214(10)70042-0

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Received: 25 November 2009
Revised: 25 January 2010
Published: 01 April 2010
© Tsinghua University Press 2010