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Research Article | Open Access

Continual few-shot patch-based learning for anime-style colorization

The Research and Development Division, OLM Digital, Inc., Advanced Research Group, IMAGICA GROUP, Tokyo 1540023, Japan
Division of Information Science, Graduate School of Science and Technology, Nara Institute of Science and Technology, Nara 6300192, Japan
Graduate School of Informatics, Chiba University, Chiba 2638522, Japan
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Abstract

The automatic colorization of anime line drawings is a challenging problem in production pipelines. Recent advances in deep neural networks have addressed this problem; however, collecting many images of colorization targets in novel anime work before the colorization process starts leads to chicken-and-egg problems and has become an obstacle to using them in production pipelines. To overcome this obstacle, we propose a new patch-based learning method for few-shot anime-style colorization. The learning method adopts an efficient patch sampling technique with position embedding according to the characteristics of anime line drawings. We also present a continuous learning strategy that continuously updates our colorization model using new samples colorized by human artists. The advantage of our method is that it can learn our colorization model from scratch or pre-trained weights using only a few pre- and post-colorized line drawings that are created by artists in their usual colorization work. Therefore, our method can be easily incorporated within existing production pipelines. We quantitatively demonstrate that our colorization method outperforms state-of-the-art methods.

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Computational Visual Media
Pages 705-723

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Cite this article:
Maejima A, Shinagawa S, Kubo H, et al. Continual few-shot patch-based learning for anime-style colorization. Computational Visual Media, 2024, 10(4): 705-723. https://doi.org/10.1007/s41095-024-0414-4

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Received: 17 January 2024
Accepted: 19 February 2024
Published: 09 July 2024
© The Author(s) 2024.

This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made.

The images or other third party material in this article are included in the article’s Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder.

To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.

Other papers from this open access journal are available free of charge from http://www.springer.com/journal/41095. To submit a manuscript, please go to https://www.editorialmanager.com/cvmj.