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Research Article | Open Access

Editing smoke animation using a deforming grid

The University of North Carolina at Chapel Hill, NC, 27514, USA.
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Abstract

We present a new method for editing smoke animations by directly deforming the grid used for simulation. We present a modification to the widely used semi-Lagrangian advection operator and use it to transfer the deformation from the grid to the smoke body. Our modified operator bends the smoke particle streamlines according to the deformation gradient. We demonstrate that the controlled smoke animation preserves the fine-grained vortical velocity components and incompressibility constraints, while conforming to the deformed grid. Moreover, our approach enables interactive 3D smoke animation editing by using a reduced-dimensional subspace. Overall, our method makes it possible to use current mesh editing tools to control the smoke body.

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Computational Visual Media
Pages 369-378

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Cite this article:
Pan Z, Manocha D. Editing smoke animation using a deforming grid. Computational Visual Media, 2017, 3(4): 369-378. https://doi.org/10.1007/s41095-017-0096-2

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Revised: 11 July 2017
Accepted: 02 September 2017
Published: 24 October 2017
© The Author(s) 2017

This article is published with open access at Springerlink.com

The articles published in this journal are distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.

Other papers from this open access journal are available free of charge from http://www.springer.com/journal/41095. To submit a manuscript, please go to https://www.editorialmanager.com/cvmj.