Discover the SciOpen Platform and Achieve Your Research Goals with Ease.
Search articles, authors, keywords, DOl and etc.
The neglect of subjective factors such as cost consideration and accessibility in occupant behavior models leads to unrealistic device usage simulations, which ultimately undermines prediction accuracy. To address this gap, this paper proposes a Multi-Device Occupant Behavior (MDOB) model that integrates the Observe–Orient–Decide–Act (OODA) loop framework. The model systematically divides the behavioral process into four stages: in the Observe and Orient stages, both objective and subjective data are collected simultaneously, and key influencing factors are identified through correlation analysis; in the Decide stage, a multi-device coordinated behavioral decision-making mechanism is constructed by combining fuzzy theory and survival analysis; in the Act stage, the behavior is executed, and dynamic feedback is implemented. Through this closed-loop modeling framework, the model achieves a more accurate characterization of multi-device coordinated adjusting behaviors. Validation results show that the proposed method achieves higher accuracy in predicting actual energy consumption and thermal comfort levels. Furthermore, simulation results based on the MDOB model indicate that, compared to standard assumption scenarios, the model not only improves thermal comfort by 4.74% but also reduces energy use intensity by 3.39 kWh/m2.
This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.
The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder.
To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/
Comments on this article