Computational Visual Media Open Access Editor-in-Chief: Shi-Min Hu
Volume 6 Issue 1, March 2020
PP.1-112
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8 articles
Editorial | Open Access
Message from the Editor-in-Chief
Published: 02 April 2020
2020, 6 (1): 1
Review Article | Open Access
VR content creation and exploration with deep learning: A survey
Published: 23 March 2020
2020, 6 (1): 3-28
Research Article | Open Access
Real-time rendering of layered materials with anisotropic normal distributions
Published: 27 January 2020
2020, 6 (1): 29-36
Research Article | Open Access
A practical path guiding method for participating media
Published: 23 March 2020
2020, 6 (1): 37-51
Research Article | Open Access
Efficient ray casting of volumetric images using distance maps for empty space skipping
Published: 23 January 2020
2020, 6 (1): 53-63
Research Article | Open Access
WaterNet: An adaptive matching pipeline for segmenting water with volatile appearance
Published: 23 March 2020
2020, 6 (1): 65-78
Research Article | Open Access
What and where: A context-based recommendation system for object insertion
Published: 02 April 2020
2020, 6 (1): 79-93
Research Article | Open Access
Learning local shape descriptors for computing non-rigid dense correspondence
Published: 23 March 2020
2020, 6 (1): 95-112