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Research Article | Open Access

GFPSMA: An improved algorithm based on flower pollination, slime mould, and game inspiration for global optimization

Yujia Liu1Ziyi Chen2Wenqing Xiong3( )Donglin Zhu3Changjun Zhou3( )
School of Intelligent Manufacturing Engineering, Jiangxi College of Application Science and Technology, Nanchang 330000, China
Jiangxi University of Science and Technology, Ganzhou 341000, China
School of Computer Science and Technology, Zhejiang Normal University, Jinhua 321004, China
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Abstract

Metaheuristic algorithms have garnered much attention among researchers owing to their robustness, adaptability, independence from a predetermined initial solution, and lack of reliance on gradient computations. The flower pollination algorithm (FPA) and the slime mould algorithm (SMA) are efficient methodologies for addressing global optimization challenges. Nonetheless, tackling large-scale global problems using a single algorithm often proves challenging due to inherent limitations in its mechanism. One effective approach to mitigating this limitation is to hybrid the two algorithms employing suitable strategies. We proposed a hybrid algorithm (GFPSMA) based on FPA and SMA. First, to address the global exploration issue of FPA, a method was proposed that utilized the golden section mechanism to enhance information exchange between random individuals and the best individual. Second, to improve the reliability of the random search phase in SMA, an adaptive step-size strategy was introduced. Furthermore, a dual-competition mechanism, inspired by gaming concepts, was introduced to enhance the integration of the two algorithms. Finally, an elite learning method with adjustment conditions was employed to refine the localization of the best individual. To assess the performance advantage of GFPSMA, 39 benchmark functions were employed, comparing GFPSMA with FPA and SMA along with their six variants, six variants of other metaheuristic algorithms, three CEC competition algorithms, totaling 17 algorithms, and strategic algorithms for testing. Experimental results demonstrated the favorable performance advantage of GFPSMA. Additionally, the feasibility and practicality of GFPSMA were demonstrated in four engineering problems.

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Electronic Research Archive
Pages 3867-3936

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Cite this article:
Liu Y, Chen Z, Xiong W, et al. GFPSMA: An improved algorithm based on flower pollination, slime mould, and game inspiration for global optimization. Electronic Research Archive, 2024, 32(6): 3867-3936. https://doi.org/10.3934/era.2024175

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Received: 13 March 2024
Revised: 22 May 2024
Accepted: 24 May 2024
Published: 15 June 2024
©2024 the Author(s), licensee AIMS Press.

This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0)