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Research Article | Open Access

Ultra-high resolution facial texture reconstruction from a single image

Hongxiang Huang1Guoyuan An2Jingzhen Lan1Qi Wang1Lingfei Wang3Rui Wang1( )Yuchi Huo1( )
State Key Lab of CAD&CG, Zhejiang University, Hangzhou310000, China
Korea Advanced Institute of Science & Technology, Daejeon 34141, Republic of Korea
Zhejiang Lab, Hangzhou 310000, China
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Abstract

Advances in mobile cameras have made it easier to capture ultra-high resolution (UHR) portraits. However, existing face reconstruction methods lack specific adaptations for UHR input (e.g., 4096 × 4096), leading to under-use of high-frequency details that are crucial for achieving photorealistic rendering. Our method supports 4096×4096 UHR input and utilizes a divide-and-conquer approach for end-to-end 4K albedo, micronormal, and specular texture reconstruction at the original resolution. We employ a two-stage strategy to capture both global distributions and local high-frequency details, effectively mitigating mosaic and seam artifacts common in patch-based prediction. Additionally, we innovatively apply hash encoding to facial U-V coordinates to boost the model’s ability to learn regional high-frequency feature distributions. Our method can be easily incorporated in stateof-the-art facial geometry reconstruction pipelines, significantly improving the texture reconstruction quality, facilitating artistic creation workflows.

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Computational Visual Media
Pages 781-797

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Cite this article:
Huang H, An G, Lan J, et al. Ultra-high resolution facial texture reconstruction from a single image. Computational Visual Media, 2025, 11(4): 781-797. https://doi.org/10.26599/CVM.2025.9450488

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Received: 04 February 2025
Accepted: 04 April 2025
Published: 01 October 2025
© The Author(s) 2025.

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