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Article | Open Access

Decision Making in Team-Adversary Games with Combinatorial Action Space

Shuxin Li1Youzhi Zhang2( )Xinrun Wang1Wanqi Xue1Bo An1
School of Computer Science and Engineering, Nanyang Technological University, Singapore 639798, Singapore
Centre for Artificial Intelligence and Robotics, Hong Kong Institute of Science & Innovation, Chinese Academy of Sciences, Hong Kong 999077, China
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Abstract

The team-adversary game simulates many real-world scenarios in which a team of agents competes cooperatively against an adversary. However, decision-making in this type of game is a big challenge since the joint action space of the team is combinatorial and exponentially related to the number of team members. It also hampers the existing equilibrium finding algorithms from solving team-adversary games efficiently. To solve this issue caused by the combinatorial action space, we propose a novel framework based on Counterfactual Regret Minimization (CFR) framework: CFR-MIX. Firstly, we propose a new strategy representation to replace the traditional joint action strategy by using the individual action strategies of all the team members, which can significantly reduce the strategy space. To maintain the cooperation between team members, a strategy consistency relationship is proposed. Then, we transform the consistency relationship of the strategy to the regret consistency for computing the equilibrium strategy with the new strategy representation under the CFR framework. To guarantee the regret consistency relationship, a product-form decomposition method over cumulative regret values is proposed. To implement this decomposition method, our CFR-MIX framework employs a mixing layer under the CFR framework to get the final decision strategy for the team, i.e., the Nash equilibrium strategy. Finally, we conduct experiments on games in different domains. Extensive results show that CFR-MIX significantly outperforms state-of-the-art algorithms. We hope it can help the team make decisions in large-scale team-adversary games.

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CAAI Artificial Intelligence Research
Article number: 9150023

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Cite this article:
Li S, Zhang Y, Wang X, et al. Decision Making in Team-Adversary Games with Combinatorial Action Space. CAAI Artificial Intelligence Research, 2023, 2: 9150023. https://doi.org/10.26599/AIR.2023.9150023
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Received: 10 July 2023
Revised: 14 September 2023
Accepted: 03 November 2023
Published: 17 January 2024
© The author(s) 2023.

The articles published in this open access journal are distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/).