AI Chat Paper
Note: Please note that the following content is generated by AMiner AI. SciOpen does not take any responsibility related to this content.
{{lang === 'zh_CN' ? '文章概述' : 'Summary'}}
{{lang === 'en_US' ? '中' : 'Eng'}}
Chat more with AI
PDF (4.9 MB)
Collect
Submit Manuscript AI Chat Paper
Show Outline
Outline
Show full outline
Hide outline
Outline
Show full outline
Hide outline
Publishing Language: Chinese | Open Access

3D path planning method for underwater vehicles based on real terrain

Zhenglin GENG1Xinghua CHENG2Changchun BAO2( )
College of Electronic Science and Technology, National University of Defense Technology, Changsha 410073, China
College of Meteorology and Oceanography, National University of Defense Technology, Changsha 410073, China
Show Author Information

Abstract

Aiming at the problem of poor applicability of current path planning results for underwater vehicles, a three-dimensional path planning algorithm for underwater vehicles based on improved particle swarm optimization algorithm was proposed. A Voronoi map based on the real terrain data of sea area was built, and the Dijkstra algorithm was used to generate the initial path set that meets the requirements of navigation safety as the initial particles of particle swarm optimization algorithm, so the generation efficiency of initial particles was improved. At the same time, the particles′ position update method was improved to guide the particle position change according to the position of adjacent nodes on the route, which makes the planned route smoother and more suitable for the navigation of underwater vehicles. Simulation results show that the proposed algorithm is more robust and has better applicability than the traditional particle swarm optimization algorithm in path planning.

CLC number: TP301.6 Document code: A Article ID: 1001-2486(2024)06-088-08

References

【1】
【1】
 
 
Journal of National University of Defense Technology
Pages 88-95

{{item.num}}

Comments on this article

Go to comment

< Back to all reports

Review Status: {{reviewData.commendedNum}} Commended , {{reviewData.revisionRequiredNum}} Revision Required , {{reviewData.notCommendedNum}} Not Commended Under Peer Review

Review Comment

Close
Close
Cite this article:
GENG Z, CHENG X, BAO C. 3D path planning method for underwater vehicles based on real terrain. Journal of National University of Defense Technology, 2024, 46(6): 88-95. https://doi.org/10.11887/j.cn.202406009

283

Views

0

Downloads

0

Crossref

0

Web of Science

1

Scopus

0

CSCD

Received: 04 January 2023
Published: 28 December 2024
© 2024 Journal of National University of Defense Technology

This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/).