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Research Article | Open Access

Simple primitive recognition via hierarchical face clustering

Academy of Mathematics and Systems Science, Chinese Academy of Sciences, Beijing 100190, China
University of Chinese Academy of Sciences, Beijing 100049, China
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Abstract

We present a simple yet efficient algorithmfor recognizing simple quadric primitives (plane, sphere, cylinder, cone) from triangular meshes. Our approach is an improved version of a previous hierarchical clustering algorithm, which performs pairwise clustering of trianglepatches from bottom to top. The key contributions of our approach include a strategy for priority and fidelity consideration of the detected primitives, and a scheme for boundary smoothness between adjacent clusters. Experimental results demonstrate that the proposed method produces qualitatively and quantitatively better results than representative state-of-the-art methods on a wide range of test data.

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Computational Visual Media
Pages 431-443

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Cite this article:
Yang X, Jia X. Simple primitive recognition via hierarchical face clustering. Computational Visual Media, 2020, 6(4): 431-443. https://doi.org/10.1007/s41095-020-0192-6

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Received: 29 April 2020
Accepted: 05 August 2020
Published: 09 November 2020
© The Author(s) 2020

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