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Review Article | Open Access

Machine learning for digital try-on: Challenges and progress

University of Maryland, College Park, MD 20785, USA
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Abstract

Digital try-on systems for e-commerce have the potential to change people’s lives and provide notable economic benefits. However, their development is limited by practical constraints, such as accurate sizing of the body and realism of demonstrations. We enumerate three open challenges remaining for a complete and easy-to-use try-on system that recent advances in machine learningmake increasingly tractable. For each, we describethe problem, introduce state-of-the-art approaches, and provide future directions.

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Computational Visual Media
Pages 159-167

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Cite this article:
Liang J, Lin MC. Machine learning for digital try-on: Challenges and progress. Computational Visual Media, 2021, 7(2): 159-167. https://doi.org/10.1007/s41095-020-0189-1

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Received: 24 June 2020
Accepted: 21 July 2020
Published: 23 October 2020
© The Author(s) 2020

This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduc-tion in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made.

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Other papers from this open access journal are available free of charge from http://www.springer.com/journal/41095. To submit a manuscript, please go to https://www. editorialmanager.com/cvmj.