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Research Article | Open Access

ShadowGAN: Shadow synthesis for virtual objects with conditional adversarial networks

University of Michigan, Ann Arbor, MI 48109 USA.
Department of Computer Science and Technology, Tsinghua University, Beijing 100084, China.
State Key Laboratory of Virtual Reality Technology and Systems, Beihang University, Beijing 100191, China.
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Abstract

We introduce ShadowGAN, a generative adversarial network (GAN) for synthesizing shadows for virtual objects inserted in images. Given a target image containing several existing objects with shadows, and an input source object with a specified insertionposition, the network generates a realistic shadow for the source object. The shadow is synthesized by a generator; using the proposed local adversarial and global adversarial discriminators, the synthetic shadow’s appearance is locally realistic in shape, and globally consistent with other objects’ shadows in terms of shadow direction and area. To overcome the lack of training data, we produced training samples based on public 3D models and rendering technology. Experimental results from a user study show that the synthetic shadowed results look natural and authentic.

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Computational Visual Media
Pages 105-115

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Cite this article:
Zhang S, Liang R, Wang M. ShadowGAN: Shadow synthesis for virtual objects with conditional adversarial networks. Computational Visual Media, 2019, 5(1): 105-115. https://doi.org/10.1007/s41095-019-0136-1

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Revised: 28 December 2018
Accepted: 05 February 2019
Published: 08 April 2019
© The Author(s) 2019

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