Computational Visual Media
Pages 209-221
< Back to all reports
Review Status:
{{reviewData.commendedNum}} Commended
, {{reviewData.revisionRequiredNum}} Revision
Required
, {{reviewData.notCommendedNum}} Not Commended
Under
Peer Review
Cite this article:
Miao Y, Sun Y, Fang X, et al.
Relief generation from 3D scenes guided by geometric texture richness.
Computational Visual Media,
2018, 4(3): 209-221.
https://doi.org/10.1007/s41095-018-0111-2
Metrics & Citations
Revised: 29 December 2017
Accepted: 13 January 2018
Published:
13 March 2018
© The Author(s) 2018
This article is published with open access at Springerlink.com
The articles published in this journal are distributed under the terms of the Creative Commons Attribution 4.0 International License (http:// creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.
Other papers from this open access journal are available free of charge from http://www.springer.com/journal/41095. To submit a manuscript, please go to https://www. editorialmanager.com/cvmj.
Comments on this article