AI Chat Paper
Note: Please note that the following content is generated by AMiner AI. SciOpen does not take any responsibility related to this content.
{{lang === 'zh_CN' ? '文章概述' : 'Summary'}}
{{lang === 'en_US' ? '中' : 'Eng'}}
Chat more with AI
PDF (7.3 MB)
Collect
Submit Manuscript AI Chat Paper
Show Outline
Outline
Show full outline
Hide outline
Outline
Show full outline
Hide outline
Research Article | Open Access

Removing mixed noise in low rank textures by convex optimization

Institute for Advanced Study, Tsinghua University, Beijing 100084, China.
Show Author Information

Abstract

This paper introduces a new low rank texture image denoising algorithm, which can restore low rank texture contaminated by both Gaussian and salt-and-pepper noise. The algorithm formulates texture image denoising in terms of solving a low rank matrix optimization problem. Simply assuming low rank is insufficient to describe the properties of natural images, causing high noise amplitudes which lead to unsatisfactory denoising results or serious loss of image details. Thus, in addition to the low rank assumption, the continuity of natural images is also assumed by the algorithm, by adding a total variation regularizer to the optimization objective function. We further give an effective algorithm to solve this optimization problem. By combining the low rank and continuity assumptions, the proposed algorithm overcomes the deficiencies of using either the low rank assumption or total variation regularization alone. Experiments show that our algorithm can effectively remove mixed noise in low rank texture images, and is better than existing algorithms in both its subjective visual effects and in terms of quantitative objective measures.

References

【1】
【1】
 
 
Computational Visual Media
Pages 267-276

{{item.num}}

Comments on this article

Go to comment

< Back to all reports

Review Status: {{reviewData.commendedNum}} Commended , {{reviewData.revisionRequiredNum}} Revision Required , {{reviewData.notCommendedNum}} Not Commended Under Peer Review

Review Comment

Close
Close
Cite this article:
Liang X. Removing mixed noise in low rank textures by convex optimization. Computational Visual Media, 2016, 2(3): 267-276. https://doi.org/10.1007/s41095-016-0056-2

1240

Views

121

Downloads

4

Crossref

N/A

Web of Science

4

Scopus

0

CSCD

Revised: 22 April 2016
Accepted: 25 May 2016
Published: 27 June 2016
© The Author(s) 2016

This article is published with open access at Springerlink.com

The articles published in this journal are distributed under the terms of the Creative Commons Attribution 4.0 International License (http:// creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.

Other papers from this open access journal are available free of charge from http://www.springer.com/journal/41095. To submit a manuscript, please go to https://www. editorialmanager.com/cvmj.