AI Chat Paper
Note: Please note that the following content is generated by AMiner AI. SciOpen does not take any responsibility related to this content.
{{lang === 'zh_CN' ? '文章概述' : 'Summary'}}
{{lang === 'en_US' ? '中' : 'Eng'}}
Chat more with AI
Article Link
Collect
Submit Manuscript
Show Outline
Outline
Show full outline
Hide outline
Outline
Show full outline
Hide outline
Regular Paper

An Efficient Reinforcement Learning Game Framework for UAV-Enabled Wireless Sensor Network Data Collection

School of Software, Shandong University, Jinan 250101, China
Show Author Information

Abstract

With the developing demands of massive-data services, the applications that rely on big geographic data play crucial roles in academic and industrial communities. Unmanned aerial vehicles (UAVs), combining with terrestrial wireless sensor networks (WSN), can provide sustainable solutions for data harvesting. The rising demands for efficient data collection in a larger open area have been posed in the literature, which requires efficient UAV trajectory planning with lower energy consumption methods. Currently, there are amounts of inextricable solutions of UAV planning for a larger open area, and one of the most practical techniques in previous studies is deep reinforcement learning (DRL). However, the overestimated problem in limited-experience DRL quickly throws the UAV path planning process into a locally optimized condition. Moreover, using the central nodes of the sub-WSNs as the sink nodes or navigation points for UAVs to visit may lead to extra collection costs. This paper develops a data-driven DRL-based game framework with two partners to fulfill the above demands. A cluster head processor (CHP) is employed to determine the sink nodes, and a navigation order processor (NOP) is established to plan the path. CHP and NOP receive information from each other and provide optimized solutions after the Nash equilibrium. The numerical results show that the proposed game framework could offer UAVs low-cost data collection trajectories, which can save at least 17.58% of energy consumption compared with the baseline methods.

Electronic Supplementary Material

Download File(s)
jcst-37-6-1356-Highlights.pdf (100.6 KB)

References

【1】
【1】
 
 
Journal of Computer Science and Technology
Pages 1356-1368

{{item.num}}

Comments on this article

Go to comment

< Back to all reports

Review Status: {{reviewData.commendedNum}} Commended , {{reviewData.revisionRequiredNum}} Revision Required , {{reviewData.notCommendedNum}} Not Commended Under Peer Review

Review Comment

Close
Close
Cite this article:
Ding T, Liu N, Yan Z-M, et al. An Efficient Reinforcement Learning Game Framework for UAV-Enabled Wireless Sensor Network Data Collection. Journal of Computer Science and Technology, 2022, 37(6): 1356-1368. https://doi.org/10.1007/s11390-022-2419-8

1331

Views

12

Crossref

12

Web of Science

13

Scopus

0

CSCD

Received: 15 April 2022
Accepted: 18 November 2022
Published: 30 November 2022
©Institute of Computing Technology, Chinese Academy of Sciences 2022