@article{DENG2023, 
author = {Jiajia DENG and Meijie GONG and Zhipeng DU and Zelin Zhou and Hui CHEN and Wen XIAO and Cong GUAN},
title = {Design and implementation of immersive interactive simulation system for ship engine room},
year = {2023},
journal = {Chinese Journal of Ship Research},
volume = {18},
number = {5},
pages = {31-39},
keywords = {hardware-in-the-loop simulation, immersive virtual reality, multi-station virtual reality, collaborative operation, real-time interaction},
url = {https://www.sciopen.com/article/10.19693/j.issn.1673-3185.02875},
doi = {10.19693/j.issn.1673-3185.02875},
abstract = {ObjectivesIn order to solve the problems of the traditional interactive ship engine room simulation system such as its single simulation form and poor immersivity and realism, a new immersive interactive ship engine room simulation system is designed and implemented, divided into the hardware-in-the-loop （HIL）simulation system and 3D virtual reality (VR) system.MethodsReal-time simulation technology is adopted to realize the real-time connection between the VR system and HIL simulation system through a high-speed network. At the same time, an immersive stereo projection system and multi-station VR system are combined and integrated with the data.ResultsThis design realizes the real-time interaction and cooperative operation of the whole system, and the real-time synchronization of the system state between the HIL and VR systems. The internal synchronization characteristics of the VR system are given, and the real-time synchronization of 3D images is realized. Meanwhile, a collaborative interactive operation function of the multi-station VR system is added.ConclusionsThe new immersive interactive ship engine room simulation system proposed herein has guiding significance for ship operation and maintenance management and personnel operation training.}
}