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Research Article | Open Access

Adaptive stray-light compensation in dynamic multi-projection mapping

Christian Siegl1( )Matteo Colaianni1Marc Stamminger1Frank Bauer1
Computer Graphics Group, University of Erlangen-Nuremberg, Cauerstrasse 11, 91058 Erlangen, Germany.
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Abstract

Projection-based mixed reality is an effective tool to create immersive visualizations on real-world objects. Its wide range of applications includes art installations, education, stage shows, and advertising. In this work, we enhance a multi-projector system for dynamic projection mapping by handling various physical stray-light effects: interreflection, projector black-level, and environmental light in real time for dynamic scenes. We show how all these effects can be efficiently simulated and accounted for at runtime, resulting in significantly improved projection mapping results. By adding a global optimization step, we can further increase the dynamic range of the projection.

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Computational Visual Media
Pages 263-271

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Cite this article:
Siegl C, Colaianni M, Stamminger M, et al. Adaptive stray-light compensation in dynamic multi-projection mapping. Computational Visual Media, 2017, 3(3): 263-271. https://doi.org/10.1007/s41095-017-0090-8

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Revised: 03 March 2017
Accepted: 29 April 2017
Published: 15 June 2017
© The Author(s) 2017

This article is published with open access at Springerlink.com

The articles published in this journal are distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.

Other papers from this open access journal are available free of charge from http://www.springer.com/journal/41095. To submit a manuscript, please go to https://www.editorialmanager.com/cvmj.